CSGO eSport News 10.06.2016

CSGO eSport News 10.06.2016

In den eSport News von heute erfahrt ihr näheres zur Bannwelle bei ESEA, dem neuen CS:GO Update von Valve und den Gewinnern des Polyount Skin Wettbewerbes.

Beitragsbild NEWS 10.06

Bannwelle bei ESEA

 

In der Nacht von Donnerstag auf Freitag begann die “Cheater-Razzia” der ESEA. Es wurden einige Spieler gebannt. ESEA führte in den letzten Wochen ein Update für den Anticheat-Client ein. Damit sollen Cheater zweifelsfrei überführt  werden können. Andere vergehen sollen somit auch geahndet werden.

Statement ESEA:

One thing we want to make clear is that ESEA only bans people for cheating when we have concrete data that says they are cheating. We don’t review demos, we don’t ban on word of mouth, and only our anti-cheat team can place cheating bans.

Over the past few weeks we’ve been following the development of one of the most intricate cheats that we have ever seen, and have been devoted to making sure it is detected on ESEA. As with many anti-cheat matters, it often a game of cat and mouse between ESEA and the developers of the cheats.

So what took so long?

Much like a law enforcement operation or investigation, you never want the other people to know you’re two steps ahead of them. These investigations also take a significant amount of time and manpower to complete. We often delay bans, and in this case it was a requirement due to the complexity of the cheat to ensure that we had the ability to collect the data needed, while still ensuring that we protected the privacy of all users throughout the process.

After a couple of breakthroughs from our anti-cheat team, we were able to develop brand new anti-cheat techniques that would allow us to understand who was using the cheat and how they were cheating. The updates have been rolling out over the past few weeks, and we’ve been waiting to gather data on users to ensure that we weren’t making any mistakes and that those who were cheating would be caught and banned.

Today’s bans reflect the hard work that has been put into making ESEA the cleanest online community protected by the industry’s leading anti-cheat.

Liste der gebannten Accounts:

(Quelle & Zitat: ESEA)

Neues CS:GO Update

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Valve hat heute Nacht ein neues Update released. Die Änderungen gab es auf der Map “Cobblestone”.

MISC] – Replaced the penalty for the suicide or disconnection of a player. Instead of the elimination of round-end income, a living enemy player now receives compensation equal to the missed kill reward opportunity.
– On Valve official servers, the current map will be excluded from the vote options at the end of a match.
– Modified behavior of mp_endmatch_votenextmap_keepcurrent (default 1). When set to 0, the current map will be excluded from the end of match map vote panel.
– Full player hitboxes are now used by “cl_weapon_debug_show_accuracy 2” so that the circle appears closer to the target in 3D space.
– Fixed coin journal not being accessible from inventory UI.

[OSX/Linux] – Made it so “Fullscreen” sets an exclusive fullscreen mode and “Windowed Fullscreen” sets a non-exclusive fullscreen mode. Exclusive fullscreen mode allows for potentially higher performance while making switching back to the desktop slower.

[SPECTATING] – Added the concommand spec_player_by_accountid that switches observer target to the player with SteamID64 passed as argument.
– Added the convar spec_lock_to_accountid which, when set, will lock the observer target to the specified SteamID64 player. The lock can be set regardless of whether or not the player is currently connected.

[MAPS]

Cbble:
-Added stairs up to B site platform, giving CTs additional options for defending the site
-Updated trees with more accurate collision model
-Fixed rendering error on wall hole model used near bombsite A
-Fixed various bugs (Thanks csgobugtracker.com contributors!)
-Improved visibility from underpass to A site

Mirage:
-Fixed pixelwalk in CT spawn
-Fixed some small seethrough gaps in bombsite A
-Fixed small seethrough gap from Short to Mid
-Fixed grenadecollision on van in bombsite B
-Van now plays proper surface sounds when walking on it
-Stairs in palace and B apartments will now play correct surface sounds
-Fixed potential rendering error on wall hole model used in CT sniper position
-Fixed various bugs (Thanks csgobugtracker.com contributors!)

Cache:
-Minor bug fixes

Nuke:
– Added ladder to bombsite B target
– Top of bombsite B target now opaque
– Added short crate stack to CT outside
– Misc clip fixes
– Improved vcollide on plastic bins
– Fixed spot at CT spawn where weapons could be lost

Collision model update:
-Added more accurate collision model for bombsite models used in Mirage, Inferno, Cache.
-Added more accurate collision model for barrels used in Overpass B site.

(Quelle: blog.counter-strike.net)

Die Gewinner des Polycount Skin Contest stehen fest

Einen Monat hatte die Community um die CS:GO Skins Zeit, um Skins zum Thema 70’s und80’s sci-fi zu erstellen. VALVE hat nun aus über 500 Einsendungen die drei besten Skins ausgewählt. Diese Skins sind dadurch fest in der kommenden Case.

Red Skin M4A4 | Desolate Spatz

winner1a

Purple Skin AWP | Phobos

winner2a

Blue Skin PP Bizon | Harvester

winner3a

 

21 | Student

CS seit 1.6